And I have ever only felt this way on MV RTP. Like a hearth without fire, a body without a soul. On one hand my eyes kinda hurt looking at the MV chibi battlers as they look like floating heads with huge eyes lol, I honestly thought they were cute when I first got MV, but in time, they just started to hurt my eyes. If there was an "It depends" option, I wouldve picked that. But default chibi Sv is still much much better than default front view, at least.
Though tbh, In my eyes, when you use MV Chibi battlers, you really kinda have to do a lot to compensate for it so that it will stand out from the rest of the MV games and not look like "just another MV game using chibi RTP". xDĪ game that I know so far to have almost everything (tall custom animated battlers and super cool action sequences) would be Lie of Caelum. They mostly use MV Chibi battlers, but the devs have put so much life into their game mechanics and action sequences that you're not going to mind the chibi. I have seen rpg maker games that are using the Chibi battlers and I loved a number of them, because they mostly make up to it with a great gameplay and battle mechanics, as well as super cool action sequences! What comes to mind are Trailblazer, Eternal Twilight, Oathkeeper, Radiant Arc, Swimracer X, The Lost, Mana-Raiders, The Last Chronomancer, Abound the Aether (a private closed alpha game I played) and many others I might have forgotten to mention.